> For the complete documentation index, see [llms.txt](https://docs.tzmc.dev/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tzmc.dev/docs/qb-core/city-blackout-power-cut.md).

# City Blackout/Power Cut

Add a dramatic and thrilling activity to your FiveM server with TZMC Blackout, where players can shut off all the power in the city by hacking the power station.

🔌 Key Features:

* **Citywide Blackout**: Players can initiate a blackout by hacking the power station opposite the casino, plunging the city into darkness.
* **Challenging Hack**: Players need to pass a hacking mini-game to shut off the power, adding an element of skill and tension.
* **Cooldown Mechanism**: If a player fails the hack, a cooldown period prevents spamming, ensuring balanced gameplay.

📋 Requirements:

* QBCore Framework

🔧 Setup & Configuration:

* Follow our step-by-step guide to integrate TZMC Blackout into your server.
* Customize the blackout duration, required hacking item, and the number of correct cubes needed to pass the hack. Adjust the cooldown period for failed attempts to suit your server’s needs.

Whether players are looking to cause chaos or experience the thrill of a citywide blackout, TZMC Blackout offers a dynamic and immersive roleplay opportunity in FiveM.

🔗 [Download](https://store.tzmc.dev/package/5177560)

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